Sunday, January 22, 2017

An Updated Orc Buggy

With access to a laser etcher comes great desire to create insane things. Right now I'm trying to work on Infinity-related terrain, which of course has to look all sleek and sci-fi. Unfortunately, laser etchers aren't good at doing curved or sleek material, and so to practice building things until I can achieve something like what I want, I've been doing another fun project: Ork buggies!

The ones sold by GW are very outdated, meh-looking, and overpriced. Many other companies do a version, but they're often solid resin blocks which puts them even more expensive. I wanted to see if I could craft one out of basswood, partly to test my ability to make 3d objects, but also partly in case gorkamorka starts up again!

After a mis-step with scale, and an outcome that looked more trukk than buggy, I managed this:

Proper mad, proper orky!
The driver's Kromlech, the gunner's from a 40k starter, but otherwise it's all lasercut!There were a few lines that didn't quite match, but again that's why I started with Ork vehicles: if something doesn't quite work, it's because the Orks built it that way, not because I messed up... right?

I went for a typical looking roadster: tombstone front, enclosed engine until I can work out the V8 look in card, and funky custom wheels that worked way better than I could have hoped.

Sorry for the blur, pretend they're speed lines!
I have a weird rule with my Ork vehicles in that they all need to have some element of them that's directly ripped from the Ultramarines. This is because as a child, and fan of the Dark Angels, I was frustrated that all artwork on any Space Marine box was the boys in blue. Also, any painting guides, most prevalent decals... So now, as a small way to claim vengeance, my Orks clearly smashed an Ultramarine force some time back and the meks have been scavenging ever since. (It helps that Orks revere the colour blue as lucky, so there's even lore justification!) Also visible in this angle is the deckplate, and rear ladder of sorts to get up on it.You can see there's a few places where the lines didn't quite gel, but the advantage is then being able to go back and measure and adjust files.

Also fun was adding a few orky glyphs to the side, to help when I got around to painting this. Here you can really see where some of the lines didn't quite work, including at the front where, if I'd been paying attention, I could have just done a solid piece from nose to behind the driver without any need for separate pieces! Barely visible is the fact that this Ork gunner is magnetized to the firing post, allowing him to be removed in transport and adjusted to fire different directions.

I like that one of the glyphs the Orks like to use is an arrow, which while I know it's meant to represent speed, really just look like they need a reminder which way it drives!

On this you can see the driver's step, which is essentially just the plug to make the side plate stay on, expanded slightly to hide its original purpose. Right behind is a plate without that, and I'll have to look for a way to make it make more sense.

And a final top-down shot of the whole buggy! It's almost identically the same size as the original GW one, except for height. For some reason the hood plates didn't entirely line up, but otherwise I was very happy with the way it turned out, especially with it being my first attempt at something truly a model, and not just tokens or similar!

Soon, painted pics, and my second attempt at a buggy. Also, Mad Max style cars!

Friday, January 13, 2017

Heroes in a Full Shell

Hey folks! Happy New Year and happy gaming!

For the most recent Mayacast contest, the challenge was to produce a TAG. Any TAG (From Infinity) painted to the best of your ability. I decided to paint up my Guijia:

The idea I have for my Yu Jing is for them to be the Emperor's personal guard (The Jade Guard) - As such, he doesn't want mundane war-tech in his beautifully crafted palace halls, so every heavy infantry or TAG under his personal guard is painted like jade statues.

Let me tell you; it's tough to get the iridescence of jade right on a flat pewter model...

This is a primer coat black with airbrush, followed by a carefully layered up "Sick Green" (72.029 Vallejo Game Colour). following this was a bit of a white airbrush of highlight spots and some edge-lining with the same, followed by Light Green (Vallejo 70.942) over the white and to clean up any missed spots in the first run. This switch of greens gives the somewhat varying iridescence. Next comes a layer of gloss varnish, black-lining in the cracks to really pop the highlights, and a few final spots of white lines on high gloss areas.

As a result of the "Jade Statue" design intent, I played down my usual heavy detailing of warning signs, arrows, stripes and other elements to better suggest the statue trompe l'oeil, and since these would be only the most veteran pilots, they'd already know the warnings!

I also converted the TAG to be holding the HMG. Considering a Guijia has almost no close combat ability to speak of, there's little purpose to having him only brandish the sword, when the gun (and armour) is so much the reason you take one!

On this shoulder, you can also see a Chinese-styled design, surrounding a cleaned up (not neon green) Yu Jing logo.

The opposite shoulder had the Guijia logo, more neat designs, and also shows what few markings there are (For example, the unit number, and a pilot's mark on the small shoulderpad.

The base was custom-lasered to look like a Chinese carved pattern, all aglow with science fiction tech. The Seraph corpse is treated cleanly, since it may be a wreck, but since it's fresh, it's not going to have rusted or gotten all chipped by wear. The sword was my first attempt airbrushing with tape to cover half, and seemed to work out reasonably well. The hilt is a very impractical gold-leaf design, but hey; only the most flashy for the Emperor of Yu Jing!

The sword follows much the same pattern as the armour, replacing Prussian Blue (70965) and Light Turquoise (70840) followed by white.

I'm eager to find out what the next project will be, in the meantime I've been relaxing with Team Yankee conversions and another weird project or two I'll show off soon!