Friday, June 16, 2017

Adeptus Scientia

I have decided, with the start of 8th, to attempt 40k again. To this end I have purchased an obscene amount of Skitarii and Adeptus Mechanicus models. Here's what I have to work with!




For the purpose of making something unique, I decided to forego my usual clean 'realistic' painting method, and switch to a "Blanchitsu" rough-paint look. An experiment to be sure, and one that would fit the theme of this army quite well I think. I'm doing a twist on the Dark Mechanicus, and will likely hold to a nice bone/black/red scheme. I was motivated to do up a bit of a "background lore" to the force, which I'm putting below:

--Message Received at Adeptus Mechanicus Forge World of Metalica. Scrubbed of 10 Techno-Viruses, and 2 Data-Mine Parasites. Rendered in plaintext to limit contamination. Title-stamped Maximum Security. Likelihood of Inquisition knowing rated at 23.38% (err +/-4%)-- The Adeptus Mechanicus is a fractured group of techno-mystics, science-priests, and dogmatic mechanics. Your belief set is so strict, and so limiting, that the true beauty of science, and the true voice of the Machine God, is filtered, distorted, and rendered pathetic. You spend as much time scraping and scrivening, stealing ideas from one another as actually accomplishing anything.
We are the Adeptus Scientia.
We reject these dogmas. We reject this limitation. We will not look through a mirror, darkly, but will look through a perfect crystal, view the universe entirely, and through that, gain power and insight.
We began as an explorator fleet during the Great Crusade. As the rival factions on Mars fought and wrung their hands over the 'right' way to believe, we learned, understood, and incorporated all manner of facets of the Machine God to our knowledge. As the Adeptus Astartes swept through the galaxy, so did we, not destroying but discovering. And when the Warmaster turned his back on his Father, we offered our insights to the Priesthood of Mars, in hopes of preserving and elevating Humanity. You condemned us.
You bade us return, so we could face punishment.
When we persisted, you exiled us.
Now you will fear us.
We have continued to learn. We have continued to develop, improve, and incorporate. The daemons that so plague the rest of the imperium are our servants. Technology you fear, we use. Principles you eschew as 'heresy', we have mastered and incorporated. We will not be stopped. We are the true masters of technology. You were unable to track us and find us because our technological abilities so outweigh your own. While you hoard jealously what little remains to you, we have begun to spread the teachings, the understandings, to humanity. We honour the principles of the Great Crusade.
We are the true servants of the Machine God.
--Threat Level Omega. Terminate followers, purge evidence, do not recover tech.--

Wednesday, May 24, 2017

Commission Painting

I recently had a request to commission paint a few D&D figures. Having not done one-off figures before, I had to do a pricing figure, and decided to actually display, with models, an idea of what I consider the different painting levels. I won't tell prices here, because it depends a lot on the models chosen, and how well I know the person, but the levels remain fairly consistent.

I decided to demo on a conversion for a 'Dreg' for Mordheim, since it'd give me skin, clothing, and gear all in one shot.

 First up is "table quality" - or the type that looks good from a distance, but not necessarily up to close scrutiny. No eyes painted, no great detail on the wooden staff, clothing's fairly roughly highlighted.

Next up is "Hero" quality - typically for the leaders of a squad, or people that'll receive a bit more focus. You can see the metal's been cleaned up, the wood on the weapon gets actual grain, and he has real eyes! Skin usually also gets a few more coats. Basically in "Hero" quality I pick out a few important locations and detail them a bit better, since the eye will gravitate there anyway in all likelihood.


Finally there's "General" quality. Not meaning what I generally do, or anything like that, but this is what the General of a force should look like. Everything's detailed fairly well, multiple layers, proper shading, I've added all the detail I can think of to hair or face, including scruff, and in this case, he's clearly holding some pouch of wyrdstone that is making his hand glow.

There's also what I jokingly refer to "wtf" level, which is most of what you see on this blog. Wtf level means I don't give a price beforehand but a cost-per-hour, and I go to town. This level is exclusively for models I think it'll be worth it for, and will argue 'down' to General quality if I don't think I can do things that'll push the painting over the top. (I do want to be fair after all!)

So back to that commission:



Can you tell who requested which levels?