It's almost New Years, and with it, something a bit different!
Wyrd is hosting a contest for a new Fate deck, and with that meaning restrictions are lifted, it's time to resurrect my deck design! Aside from some cleaning up, it's mostly the same deck you've seen before, but I've made sure to revise the face cards to suit the Malifaux world a bit more.
The explanation of the deck is this:
Many of the Fate decks already in existence are what I'd call "out of world" decks - The Puppet Wars deck, the very snazzy decks including artwork from concept sketches of various characters, etc.
There's only one "In-world" deck I know of, and that's Xander's Retro deck. It's a beautifully designed deck, and it very much 'fits' the word. The only problem I have is that it's old, beaten up, and made to look (I think) like they found it when they reopened the breach, sitting on a table somewhere, and thought no ill of picking it up and starting to use it. What I'm going for is different. I want to make the "Modern Malifaux" deck. I want one where any random trader, card shark, or bored kid could go into a shop in Malifaux (or Earthside - currently the city of origin is listed as my own, Toronto!) and pick up a deck much like this and play with it.
Many of the designs are held over from the previous two posts (linked above) so in this entry I'll mostly focus on the differences.
First, the jokers are mostly the same, but they're the least "busy", so they'll show off the background well. Whereas the old one was whatever I could find from the internet to convey the feeling, it was too yellow, and too 'not mine'. I have since revised it with a texture pulled from paper I purchased, photographed, and edited.
More importantly you'll notice a refined and cleaned up back. These are far closer to the fancy designs so often found and admired on poker decks, and the prominent, not-too-fancy M in the middle is a strong reminder of what game it is!
And now the big change: face cards! You can see the damage indicators still in the corner, the large symbols for each suit on the aces, and most importantly, customized designs! The Aces are all going to have large symbols in the middle, to keep Crows from being too fancy, and the biggest modification to this set of royals is the Queen; While I did try to limit the number of in-world characters, I figure someone like Lady Justice is both well-liked and well-known enough to gain card immortalization. The cards feature very bright red cloth, as red is considered the faction colour of the Guild.
Next up are the Tomes. Tomes represent Arcanists, and while they may make a sneaky deck with hidden clues to them, this is not that deck. They were chosen of the face cards because they have large discs, coloured in this to represent soulstones. They have less gold than their Guild counterparts (except the king) but they are coloured varying shades of blue. From the bright cyan in their eyes and the soulstones, to the more muted cyan and royal blue of their cloth, they hold to the Arcanist blue.
The Masks (or Masques) represent the Neverborn. Their colour scheme is made to echo that of the Guild, with a colder, more sinister set of purples (Neverborn's colour) trying to keep somewhat the feel of the Guild reds. The masks on each are made to look both like the suit icon, and also the one worn by the Guild's Secretary, who many suspect to be a Neverborn!
If I do win the contest, and am asked to, I considered snaking some subtle colour inflection through their robes to look like tentacles, but the darts on the King's sleeves kind of work that effect, and keeps the overall look subtle.
Finally, the Crows. This was a difficult one. Traditionally, Spades are the 'highest' suit, but in the world of Malifaux, it represents the Resurrectionists, who are perhaps the most hated faction in the game. As a result, I had to juggle the primacy of one with the hatred of the other, and so decided to go subtle. The ace, as mentioned, keeps the 'tariff has been payed' look, and each of the royals is made to be subtly creepy and undead. All three have sunken cheeks. The Jack has blank eyes, the Queen empty pits, and the King small eerie dots as though the irises have blanched. Their clothes are primarily green (the Resurrectionist colour) and brown (for the earth), with a minimum of gold effects.
It was nice to go through and clean up the royals, since it let me really think on the designs overall. I hope you like them!
Showing posts with label Wyrd contest. Show all posts
Showing posts with label Wyrd contest. Show all posts
Tuesday, December 29, 2015
Choose Your Fate
Labels:
Choose Your Fate,
Fate Deck,
Malifaux,
Wyrd,
Wyrd contest
Friday, August 22, 2014
Contest Entries: Diorama
My final piece for the Wyrd contest was a diorama depicting Santana calmly fighting off a Flesh Construct. I bought the one with the hapless victim about to be flung:
Originally, I thought about making the base incredibly fancy, but realized that would just detract from the models themselves. I used a subdued paint scheme to ensure that the few elements that should pop would do so (the blood, the bile behind the flesh construct, etc.)
For Santana, I experimented with using a more illustrative/painterly style, especially visible on her stomach. I was tempted to source light the entire thing, but with the Wyrd requirement (or so I thought) of a white background, the source lighting wouldn't have really worked.
The Flesh Construct (and zombie) was fun to paint: A lot of grey was mixed into his flesh tones, and I used a colder brown than I typically basecoat flesh with. This resulted in a very pallid, 'off' seeming skintone that was strongly contrasted by Santana's warm olive tones. The brass fixtures were done to feel especially steampunk, and to tie together with the eerie fleshtone. His victim was painted very simply, meant to look like just an average dockworker.
Since Santana has such a solid, no-nonsense pose, I decided to imitate that in her painting. The dusty brown trousers and jacket, the functional white t-shirt, and even her guild-approved reds are faded and dulled. This is no flashy gunslinger, this is a woman who gets things done brutally and efficiently. (Even her garb is functional.)
The base was done in my typical Malifaux fashion: Grey stone, washed with various colours to infuse some variety, then re-drybrushed with grey to fade out the colours more. I added some moss and water effects to get across the grimy, dockside nature of this encounter.
Overall, I like the idea of this woman dwarfed by some necromantic nightmare, calmly dispatching one opponent and lining up on another. I have an idea for my next diorama too, so we'll see when Wyrd next decides to swing a contest our way!
Originally, I thought about making the base incredibly fancy, but realized that would just detract from the models themselves. I used a subdued paint scheme to ensure that the few elements that should pop would do so (the blood, the bile behind the flesh construct, etc.)
For Santana, I experimented with using a more illustrative/painterly style, especially visible on her stomach. I was tempted to source light the entire thing, but with the Wyrd requirement (or so I thought) of a white background, the source lighting wouldn't have really worked.
The Flesh Construct (and zombie) was fun to paint: A lot of grey was mixed into his flesh tones, and I used a colder brown than I typically basecoat flesh with. This resulted in a very pallid, 'off' seeming skintone that was strongly contrasted by Santana's warm olive tones. The brass fixtures were done to feel especially steampunk, and to tie together with the eerie fleshtone. His victim was painted very simply, meant to look like just an average dockworker.
Since Santana has such a solid, no-nonsense pose, I decided to imitate that in her painting. The dusty brown trousers and jacket, the functional white t-shirt, and even her guild-approved reds are faded and dulled. This is no flashy gunslinger, this is a woman who gets things done brutally and efficiently. (Even her garb is functional.)
The base was done in my typical Malifaux fashion: Grey stone, washed with various colours to infuse some variety, then re-drybrushed with grey to fade out the colours more. I added some moss and water effects to get across the grimy, dockside nature of this encounter.
Overall, I like the idea of this woman dwarfed by some necromantic nightmare, calmly dispatching one opponent and lining up on another. I have an idea for my next diorama too, so we'll see when Wyrd next decides to swing a contest our way!
Labels:
32mm,
Flesh Construct,
Malifaux,
Santana,
Wyrd,
Wyrd contest
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